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Post by Aisling on Apr 30, 2002 17:03:49 GMT -5
Since I want the Tower to be an all-around fun and groovy place for Tower-folk to hang out, I'm hoping to get some suggestions for improvements from those who spend the most time there. I'm including a brief set of questions that I hope will help me to identify what is good and what is lacking with the current Tower zones (so I can make 'em better). Which parts of the Tower do you like the best, and why? Are the areas of the tower that have directions options (i.e., l e and see where that hallway seems to lead) helpful in finding your way around? What would add spice to your Tower experience? Would you like to see more interactive mobs? Has anyone found any of the hidden rooms? Is there anything you dislike about the Tower as a whole or specific areas of it? Anything else you can think of that would improve the tower...
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Eraamion
Mirrors Mudder
Behold Virtue Embodied!
Posts: 1
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Post by Eraamion on Oct 1, 2004 6:39:42 GMT -5
The odd thing is, as an Aiel in Tar Valon I got attacked by Tower guards on sight (inside the Tower) while the Shining guards didn't seem to notice my presence. Well, I don't know how the game mechanisms work but some tolerance certainly could be coded in, even if the Aiel aren't supposed to roam the Wetlands in the time period the game is set in. Maybe it was the clothes' issue?
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