Bala
Mirrors Mudder
Posts: 3
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Post by Bala on Jan 14, 2002 0:02:17 GMT -5
how do you get your map ( in follow mode ) to follow along when you are following someone else?
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Post by Temujin on Jan 18, 2002 19:13:45 GMT -5
Came across this for following, hope it helps, but will probably need some modification to work on a particular mud ... not sure as i havent tried it yet. good luck.
1st Tip - SUBMITTED BY NAMORHAM ====================================================================== To make zmud auto-mapper keep up when you are following...
#VAR group_leader {%null} {%null} #VAR group_leader_horse {%null} {%null} #VAR group_last_dir #TRIGGER {@group_leader} {#CW Magenta} #TRIGGER {you now follow (*)} {group_leader=%1} #TRIGGER {You are now a member of (%w)'s group} {group_leader=%1} #TRIGGER {You stop following @group_leader.} {group_leader=%null} #TRIGGER {@group_leader begins riding a (*).} {group_leader_horse = %1} #TRIGGER {@group_leader dismounts from *} {group_leader_horse = %null} #TRIGGER {{A|An} @group_leader_horse * {away|off} (%w)}{group_last_dir=%1} #TRIGGER {@group_leader leaves (%w)} {group_last_dir=%1} #TRIGGER {You just barely notice @group_leader sneaking out (%w)}{group_last_dir = %1;#MAP @group_last_dir} #TRIGGER {You follow {@group_leader|someone}} {#MAP @group_last_dir} #TRIGGER {You can't see a bloodyed thing, you're blinded!|It is pitch black} {#OK} #TRIGGER {The * seems to be closed.|^It seems to be locked.|Alas, you cannot go that way....|No way! You're fighting for your life!}{#NODIR} #TRIGGER {A * is too exhausted to carry you further.|You cannot ride there.|Do you think mounts belong on water?|You need a boat to go there.} {#NODIR} #TRIGGER {You are too exhausted.|Maybe you should get on your feet first?|Nah... You feel too relaxed to do that..} {#NODIR}
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